Java -jar c:\android\SDK/build-tools/24.0.1/jack.jar -import classes.jayce -output-dex. Java -jar c:\android\SDK/build-tools/24.0.1/jill.jar -output classes.jayce. javac -bootclasspath c:\android\SDK/platforms/android-19/android.jar -classpath. Was able to put everything in one directory except for the icon which needed to go in res\drawable-hdpi to be found. Just wish I could figure out the args for just Jack alone. I made a simple brightness setter using your very good instructions.
Otherwise, here's a brief example of how to declare a resource, Then you could streamline the build somewhat by omitting step 10,Īnd removing the reference to the res/ directory from step 13. If they aren't required for your app either, Resource declarations aren't required for a simple "hello world" app. That's what it takes to say hello using the basic Android tools. Start the app: adb shell am start -n dom.domain/.SayingHello
Install the app to the Android device: adb install -r app.apk
Optimize the data alignment of the APK ( recommended practice): zipalign -f -v 4 app.apkUnalign app.apk
(If you know how to do that from the command line, please update this example.) In favour of directly calling the Java API ( ApkBuilder). It explains that the CLI ( ApkBuilderMain) is deprecated Then instead pass no arguments: java -classpath SDK/tools/lib/sdklib.jar \ If -help fails with an ArrayIndexOutOfBoundsException, Make the full APK using the ApkBuilder tool: java -classpath SDK/tools/lib/sdklib.jar \Ĭom. \ That results in a partial APK file (Android application package). Package up the resource files, including the manifest: aapt package -f \ It's a better known, better documented and more widely applicable tool. dex).īut there are advantages to compiling with javac. It can compile directly from Java source (.java →. You could replace steps 11 and 12 with a single call to Jack if you like dex): java -jar SDK/build-tools/LATEST/jack.jar \Īndroid bytecode used to be called "Dalvik executable code", and so "dex". jayce): java -jar SDK/build-tools/LATEST/jill.jar \ Translate the bytecode from Java to Android (.class →. bootclasspath SDK/platforms/android-API/android.jar \ Meantime the above call does nothing if res/ is still empty.Ĭompile the source code to Java bytecode (.java →. Resource declarations (described further below) are actually optional. I SDK/platforms/android-API/android.jar \ Substitute here the correct path to your SDK,Īnd the installed API to build against (e.g. Generate the source for the resource declarations. Make a sub-directory for the declared resources: mkdir res
Protected void onCreate( final android.os.Bundle activityState )įinal TextView textV = new TextView( SayingHello.this ) Īdd a manifest: touch AndroidManifest.xml Make the source file: mkdir -parents src/dom/domain
If the device screen appears to be locked, then swipe to unlock it.
The on-site instructions aren't always helpful. You might have to fiddle a bit and search for advice Use the interactive AVD Manager ( android avd). SDK/build-tools/LATEST (as installed in step 1).This is optional, but the instructions below assume it. To get the recommended minimum of packages.Īppend the following JDK and SDK directories to your execution PATH. Instead use the interactive SDK manager android sdk It downloads some 30 GB of unnecessary files. Install additional packages using the SDK manager.ĭon't use android update sdk -no-ui as instructed in the bundled Readme.txt You may have to adjust the syntax for your own platform. Android SDK Tools (just the command line tools).This is a minimalist Hello World example that uses only the most basic Android tools.
An archive of the full Stack Overflowĭocumentation content can be found at, in which thisĮxample is indexed by its topic ID: 85, as example: 9496. ( archived here) copyright 2017 by geekygenius, Michael Allan, cascal, Doron Behar, mnoronha, and AndroidMechanic licensed The following content is from "Android programming without an IDE" from Stack Overflow Documentation I got them by deconstructing Google's Ant script, on which Rob's answer is based. These are the instructions that eventually worked for me.